5. but you also can snipe other infiltrators who are sniping. Meaning that in the start of engagements, you will be at a disadvantage. e requiring good accuracy to get short TTK) until arsenal update massively overbuffed them. More information can be found i. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. TR Heavy assault: T9 Carv (great jack of all. SaxPanther • Champion of Free Living • 4 yr. Now that I've put all the cert numbers out there, a few tips for playing as SMG infiltrator. Marginally smaller "effective ammo" with ext mags (by which I mean that 35 cyclone bullets are worth roughly 47 blitz bullets). Infiltrators. 6- Tool 0. Sorted by: 2. PlanetSide 2 Infiltrator Basic Guide by Exrage This is a guide from the more experienced to the less experienced and bewildered with our class. It's pretty much a better VS Eridani. Today we explore the light assault class and all of its mobility. 5 seconds to reach maximum firerate 550-667 RPM. 2 jumped to around 4. 5. The last upgrade will allow your sunde to stealth when deployed. All classes and vehicles have two loadout slots by default, two more are unlocked at Battle Rank 5 and 15 respectively, three more are unlocked if the parent account currently holds a Premium Membership, and up to four additional loadout slots can be. It was my first bold action, currently auraxiuming it after finishing 2 other snipers and I have to say it's on par with the Parallax minus the velocity. 3. You should try them both in the VR. I guess it's personal preference. I love Nano Armor Cloak but it's only good when maxed out so in the meantime ignore it. Usually just LMG, Emperor, Striker, AV nade, Adren, Nano, C4, Battle hardened, Ammo printer. 1- What to look for 2. The device stays active for the listed duration while the user is moving—however, if the user remains. But the best build is you being there to defend your bus. Fast reload at 2. C4 is a great trap tool, and great AV/MAX. 25/0. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Cliff snipers are EASY to flank. did not reat, just here to say, Heavy assault shits on infiltrator any day of the week when it comes to cutting down zenos for the emperor ! Adrenaline shield + vampire + nightmare. . 1. 2. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. My loadout doesnt really change besides the LMG. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Medic and Jetpacks are life. The Eridani is the safe pick, it's basically a SMG version of the Orion. Light Assaults have a large arsenal of close and medium range weapons. For the NS SMGs, the Punisher is a top choice. r/Planetside. Either that or they would actually just prefer that infiltrator is removed from the game completely. Scout rifles (4x Scope): VS: Nyx is nearly unhearable when silenced, has no bulletdrop and is 2 headshotkill,but bullet travels slow. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. Now they're a 3-shot kill at every range, 2HK infils within 50m and attachments that fix half of their issues. The stalker infiltrator is unique in the ability for it to single handedly stall an offensive on a front. NC Infiltrator need sum luv De'vs, how about a better sidearm , something to go with rifles. In this video I do a quick rundown of 4 strong builds for the infiltrator class in Planetside 2. 3) So lets say I wanna spend 10-20 bucks because I like the game. . Havoc in this case being defined as hacking turrets, terminals, capping points and hiding and killing lone soldiers. So, you’re a filthy casual, and you want to get good at Planetside 2. 2- Choosing your battles 2. PlanetSide 2 Infiltrator Build Guide by BrB Stove Exploded. Front grip is mostly useless for long range bolt action. Agouha, Mar 18, 2022 #3. Kardest • 8 yr. If you have. Its ridiculous. Wszystko Dyskusje Zrzuty ekranu Prace graficzne Transmisje Wideo Aktualności Poradniki Recenzje. I guess you could test it in the VR with the EOD HUD implant to get the exact number. The Orion VS54 is a light machine gun available to the Vanu Sovereignty. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. Fast regen of our 12 second ability is probably better than the damage reduction while within cloak. This is what people see on Low Graphic Settings: See if you can find the free XP in these pictures. . Give a try, makes it that much easier to land 100% headshots etc. Must be available. Vanu Weapons tend to be energy-based, firing in straight lines with distance drop-off. with the introduction of the new NSO weapons the U-200 Harbinger seems to be the go-to weapon for a stealthy infiltrator. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. I am very inexperienced with only about 20 hrs in the game and have been seeking a decent loadout for infiltrator designed around either sniping to assist with an assault or going behind enemy lines to pick off their supporting troops also with a sniper, the issue is I have absolutely zero frickin clue what weapons, implants, or equipment is good for that. W. ”. Reason: The shadow unlike the stalker dishes out a ton of damage. There are three varieties of Phalanx turret ingame. It'd be more akin to CSGO/COD. Nothing is like playing planetside 2. Yeah, it has slightly faster rate of fire, I noticed, but it's at the cost of damage and reload speed. Just because they can't see your dot doesn't mean they can't follow the bullet trail. Normal knife - Two hit kill. 3. Keep with your team, the more teamates, the safer the router is and less likely to be noticed since enemies will be preoccupied. Infiltrator died. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. Must be available. At range the hunter cloak is undeniably better since at range the cloak is more effective. 5 seconds. Is it a fair and balanced feature or/and ability, c. It is auto granted at rank 1, and upgraded using Certification Points. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. Significantly easier vertical recoil. The shield can absorb up to 450 damage from any source, based. Medic and Jetpacks are life. Cloak ant is another issue. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Infiltrator: Ability Slot (Hunter Cloaking Device) – Your bread and butter and perhaps the reason you became an Infiltrator. Otherwise, I play on low settings with 20-40 FPS with my laptop and a $20 mouse from Walmart. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. x 2. Then replacing the damaged parts (just the locks you cut open and the bypass you build) to repair the vehicle and deny access to enemy. 4. If you fail to ambush someone with a flashlight before they find. MAX Suits of Auraxis, beware. From the cyclone (SMG 1) point of view it has: 1. Loadouts are customizable sets that dictate what equipment players and their vehicles spawn with. Increase the time required for lock-based weapons to establish a lock on the aircraft by 0. You get 1 certification point per 250 XP. You know the basics, aim for headshots, bodyshot moving targets. PlanetSide 2. The Eridani is the safe pick, it's basically a SMG version of the Orion. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. . Faction: NC. The Eridani SX5 is a submachine gun available to the Vanu Sovereignty. Power knife - One hit kill if you can turn it on and hit them before they realise you just did that because it makes a load of noise both when you first get it out and even more without end when you turn it on. Rank 1: Cloak lasts for 6. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. These riffles are: SAS-R for NC, Ghost for VS, TSAR-42. No other class can sit in a corner, watch 2 guys run past him and then take out the 3rd one that felt totally save because his two buddies just went by the infiltrator without seeing anything. This is the worst pistols for stalkers in his respectable factions. Vehicles- The best vehicle to use is the VS. Following 1 or 2 people while in camo, then exiting stealth when very close. #3. Honestly, Planetside 2 doesn't really have much of a competitive scene, as much as the leetfits will say otherwise. If you compare, the TTK of a pdw with suppressor is higher than the TTK of the MKV, but MKV has a faster damage drop-off. The best infiltrators are the ones who utilize the utility the class brings, not the kill potential. It does 300 damage, so it guarantees a 2-shot headshot, the minimum damage falloff of 200 damage is nice and the magazine and ammo capacity is great. 0. This is my Infiltrator Guide I cover all factions TR NC VS and show you loadouts for the infil to excel at CQC point holding and working with a squad. Light Assault is a mobile infantry unit, proficient in flanking and harassing. Heavy Assault survived with 3 bars of health. But my guess on how the glitch ended up happening for me was because I changed continent or something while in the middle of. -1. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. For PlanetSide 2 on the PC, a GameFAQs message board topic titled "Best equipment & cert build for not-sniper Infiltrator?". Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. I play VS and use the NSX Tengu (NS wep) for the primary, Hunter QCX (NS wep) for the secondary, Recon Detection Device for the tool slot, Nano-Armor cloaking for the ability, Advance. ciider , Aug 16, 2015. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. 3. And man, this thing is not messing around. Cloakers have 100 less shield than other classes. Stalkers can only equip pistols. Planetside 2 is a "sandbox" game in the sense that there are a lot of goofy stuff that you can do to entertain yourself. By then, you've lost your shot usually. SMGs are small automatic weapons for close quarters combat. Health seems to be even or very close between the non-infiltrator classes. Fear not, gentle reader, this guide will show you how to achieve your in game goals in an almost entirely pain free, easy to follow process. 0. The Sirius has as a magazine size of 50, and has a firerate of 845 RPM. Grip helps with that. Don't use a silencer imo, it just isn't worth it. Alot of people play Infiltrator because it's ''The easier'' choice, not because it takes skill to play. It dominates in CQC and barring being a MAX main (especially before berserker nerf) being uber specialized for CQC is the best kind of MAX. Not necessarily overkill, but it's a lot of chocolate. Those situations are easily avoided though, unless spotted while moving in camo. But! Once your magazine is in, it’s ready to shred every single enemy that was brave and foolish enough to get too close. 0- The infiltrator 0. Sniper or CQC. With this massive update, we've re-tuned many weapons, added more than 800 weapon attachments, revisited aspects of vehicle and infantry balance, and added new equipment that will expand your combat capabilities. Here is my tier list ranking various infiltrator playstyles in Planetside 2. Deep operative needs 3,675 Iso to be maxed and has a time frame needed to activate which resets when you are damaged. Get hunter to 3. Vehicle: Wraith Flash w/ Fury or Renegade. It’s so hard to defend a base from a cloaked infil flailing your own base. 8s. I've been recently thinking about the Infiltrator class in Planetside 2, and the ability to stay cloaked. 6- Tool 0. 9K views 2 years ago Planetside 2 Tutorials. Reduces the minimap auto-detection range of the aircraft to 174/116/58/0 meters. The game is so saturated with dumb cheese bullshit that the only way to survive it is to be invisible, and the only way to survive against other invisible people is to also be invisible. Run in zig-zags to help avoid gunfire. TRAP-M1 is not a sniper rifle, it’s more a scout’s rifle! Well yes, but actually no. This is kind of a bonus video I guess. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Crossbow + knife combo that kills every 1000 health target almost instantly. yes its very usefull and lets everyone where everyone is unless they crouch or run sensor shield implant. Shield Regen is nice as is Nano Weave. Anyway, this will offer some advice on the general topic of playing infiltrator; mostly as a sniper. I always thought this was another botched plan of the game trying to do to many things. Both are viable if played correct. NC has the cyclone SMG, the other 2 don't. Just had a look through some old footage and it. You can solo almost anything in the game, vehicles included, with these. Here's a preview we posted earlier in the week of the. But that’s not what people are whining about, it’s running a MAX solo and without support. 1 Answer. What I mean is because of the lattice system you can as a single stalker infiltrator keep taking and retaking the point. -1. I use nanoweave on both. At this loadout, long range and first infiltration, you will want this up and to use it often. Playing as medic and reviving teammates Playing as engineer with a max for a partner Specializing in certain weapons and earning medals Playing as heavy assault and taking. -2. Not sure if that changes with another pistol. Emperor because high RoF 167 damage pistol. Yusnero, Aug 25, 2020. Velocity is 550m/s. Makes you feel like the predator. 50 are also decent choices. It allows you to get into position and remain undetected until the perfect moment. 2nd, inf smg builds can be the greatest cheese. If I didn't play in this manner, I likely wouldn't be playing Planetside 2 at all. The player's currently equipped implants are displayed at all times on the Head. Max out the Stealth cert line for your sunderer. PlanetSide 2 Infiltrator Build Guide by BrB Stove Exploded. ago. Right 'till someone with double Commi oneshots you without headshot. Idk, I think the flail is neat, but I do think there’s a couple things I’d like changed; 1- no cloaking while holding a dart, or allow bases to better detect infils. The PlanetSide 2 Development Team has implemented some new toys that make being an Infiltrator and stalking your prey more exciting! - Now, you can equip and place a Motion Spotter that will spot nearby moving enemy players on the mini-map. Further training can be found in Iridar's guide on Jet Pack Mechanics here: Automatic Scout Rifle: VS: The Artemis nearly can't be heared when silenced, has no bulletdrop. The other Factions are the same but are hearable when silenced and have bulletdrop. 1: You're squishy. 0- To the field! 2. 4- Grenade 0. This article is about the faction as represented in-game. Reload speed is 2. Step 1: Flank - Take a minute to understand the flow of battle. A good number of questions come up about my various builds shown in the Awesomeside 2 series, and recently my Stalker play has been featured rather prominent. even as bolt action and semi auto sniper rifles i get shooting from everywhere regardless which makes me think if i use cameleon module or even adrenaline pump as sniper/semi auto can help me escape the bad situation , but also 20% damage resistance seems really cool despite the 10% slow movement , what do you guys think and also what you guys. Could you give me some tips on what to buy on an infiltrator? I'm planning to make 2 builds, one for sniping and the other one for SMG infiltrating. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. It allows you to get into position and remain undetected until the perfect moment. These pistols are too powerful, in my opinion. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. Originally posted by TheAngryDolphin: Best infiltrator suit slot option? Regardless of Type of Infiltator the answer is Advanced Shield Capacitor. All PC servers will come down for the following update on Wednesday, December 7, at 6:00am PT (3:00pm CEST). T9 Carv: 750 RPM, 100 bullets, the way President TR intended it to be. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. Per page: 15 30 50. Sure, the Infiltrator is good if you play it right. But they are here to stay, so today, we are doing a complete guide and tier lis. Either sniper, providing covering fire or get into an enemy base and cause havoc. Get deep operative. Intro: The weapons available to the infiltrator can be broken down into several broad groups. New events, items, missions, and more will be. “So for a change of pace, I’m going to cert out a VS Infiltrator loadout centered around the Phaseshift. During this time get upgrades that both builds would love. Mobility is good to keep from being shot. . 107. Significantly faster reload 1. • 1 mo. I go for a shield build equip with a basilisk and a ranger. Icehole1999. Air: Air Hammer Reaver with ejection seat to preserve K/D. Don't know what sidearms would be best. The main issue I have with how it currently is is that when the server is lagging with massive populations the decloak can sometimes take 2-3 seconds. ago. The infiltrator on the other hand is making use of what is essentially an unavoidable bug in the game: the latency system that allows the mass of players we see in the game. This one takes 2 silos to properly set up, one by the orange boxes by the northern bridge, the other by the western cliff. 1- Cloak 0. Engineers can also build. Stalker cloaking needs 1850 certs to be maxed. The downtime for this update is expected to last up to 2 hours. All Discussions. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. 2- Defence slot 0. This is part of the. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. EMPs were 25 nanites per use before. Suppressor mostly useless. Reason: The shadow unlike the. Implants in Planetside 2 are something that I have had a my opinions about. The railjack is by far the best sniper in the game. Also infiltrator is quite versatile class with multiple roles, so you should describe which role exactly you prefer. I guess it's personal preference. Oshur will forever be a low-population, least preferred continent as long as its center base is inferior to the others. PlanetSide 2 Infiltrator. The device stays active for the listed duration while the user is. The shield. Transgender Auraxian. Nanite Mesh Generator is an ability available to the Heavy Assault. But stealing a vehicle which I gave the misnomer "hacking" could be done by cutting open the locks and using the technical knowledge to take control of the mechanical systems inside the tank to gain access. This grenade is identical to the Frag Grenade except that it will stick to almost every surface and to enemies. There are three varieties of Phalanx turret ingame. The Orion VS54, LA1 Anchor, and MSW-R are all close-quarters oriented machine gun with approximately the same. . A full list of platforms will be available at the bottom of the post. Tue Mar 28 2023. . If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. Planetside 2 has been kept alive by Outfits that take the game fairly seriously and push themselves to see how good they can get at the game. 0:00 / 25:50 Infiltrator Class Guide | Planetside 2 Gameplay CAMIKAZE78 56. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. By default, each player is given access to Rampart Walls, Bunkers, Anti-Infantry Phalanx Turrets, Silos, and Repair Modules as default construction objects, and HIVEs are also unlocked at Battle Rank 15 for free. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. Haven't been able to reproduce that same glitch again though. Reason being, you can't regen your shield while cloaked, so you'll want it to start regen ASAP so that you can cloak ASAP. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Medic survived with 3 bars of health. The railjack is. Reason: The shadow unlike the stalker dishes out a ton of damage. Most notably, things such as OHK sniper rifles, the ability to fire while still uncloaking on enemy screens due to clientside hit detection, and the ability to simply EMP a room of people and OHK them with sniper rifle bodyshots, and nano armor cloak having the same effective hitpoints as a heavy assault but with no. 5 seconds. They also have the fastest rechamber times, making them better for. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. Music used from Youtube Audio Library: "Walk Through The Park" by TrackTribePlanetSide 2 is a free-to-play,. I'll continue to think about that in a steam Planetside 2 guide. If you want to know all of the spe. Enemies will likely lose track of you if. So yeah he’s a pretty darn good line breaker when supported. The armors listed on this page are those that have no equivalent in another empire, and whose purchase only unlocks items for the purchasing character's faction (although exceptions exist). tka4nik. However not all things are effective and that's fine as long as you acknowledge that. Some of the ability ideas could be. The Operative build is the ultimate in recon. My intention is. 2 C4 is mandatory. You are. Fear combined with their specialized. show. Last level of vehicle stealth, total cost for all levels is roughly ~2200. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices! 2. Its a must especially in the morning fights where low. PlanetSide 2 Infiltrator Beginner’s Guide. ago. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 42K subscribers Subscribe 23K views 1 year ago Combat Infiltrator Builds. VR room makes ur guns slower,or maybe. 4- smart infiltrators will completely ignore this or will just get a headshot on ya. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. 107. Stalker cloak is the stealthiest cloak in PlanetSide 2. I know what you’re thinking. So I try to build the more robust base as possible with tools that we have. Most of the time, those outfits are dunking on randoms who aren't even playing in a squad or platoon, or if they are, it's a much more casual setting. Switch to light assault, get the router. Nothing like diving in and out of large groups. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. Cliff snipers are EASY to flank. The gun has a lot of vertical recoil, so it takes a bit of getting use to, and is a must to have a compensator and laser sight. 1 Answer. The guy I was playing with works too much to play now so I'm back to mostly solo lol. Infiltrators job: Either sniper, providing covering fire or get into an enemy base and cause havoc. Deep op is really good but it only really shines with a stalker build. And probably most importantly, it's silent and you are undetected if you shoot with it. Greetings, auraxians! I need a reality check-brutally honest opinion of yours - are anti-vehicle knives worth it? I play 70% of the time as an infiltrator, and I like to torture myself by playing mostly outside of firearms (because TTK in planetside drives me nuts, 5 seconds of uninterruptible fire to kill a heavy), with things like exploding bolts crossbow for vehicles. 2nd, inf smg builds can be the greatest cheese. For the faction as described in official lore, see Lore:Terran Republic. It’s heavy to move with and takes an eternity to reload. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. As someone who primarily plays NC I can say with confidence that a squad of 8 decent NC will do just fine against a squad of 8 decent VS/TR. Implants are equipped from the Classes tab of the game menu, with two dedicated slots at the bottom-right of the loadout screen. Infiltrator is a class that has a very high skill floor and ceiling to be effective. The reason why higher level players pick Infiltrator is for the bolt actions and being able to one shot everything. 3- Implant 0. Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. Sabotuers, Snipers, pains in the butt, there are many labels soldiers give the Infiltrators of Auraxis, let's have a look at the sneakiest class around and s. Engineer survived with 3 bars of health. At range the hunter cloak is undeniably better since at range the cloak is more effective. But in dreams - it would be fun to equip double Presidents with KCAP and to get 2 seconds of MAX performance. build, vehicle can be considered op in some circumstances is brillant old school of design reminiscent of Brood War. - What is the best thing I can do to one of these situations : (1v1 long range tank, 1v1 stealth sundered-infiltrator-cortium bombs, 1v1 hill tank) - same things as a team (2+ players) - A basic template of a base - A template for a base in a valley - A 2 player base template The 99SV is the default TR infiltrator weapon. Bit longer ranges too. Stalker is also really good at defending and taking cap points outside of zerg fights. Medic: Combat surgeon, Response jacket formfront line reviving, mending field for the constant aoe heal. 4- Grenade 0. It is unlocked and upgraded using Certification Points. 3. First you need to find what build you like. Their presence alone has rapidly become synonymous with unease and paranoia, causing enemy soldiers to perceive even shadows in their peripheral as a very real threat. Select your empire – Terran Republic, New Conglomerate, or Vanu Soverignty - and choose one of six distinct classes to build your soldier to match your play-style, or the needs of your squad, outfit, or Empire. Everything from the use of cloaking, weapons and their attachments, to equipment/implants and their effects. Rumor of their presence has become. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. Vehicle: Wraith Flash w/ Fury or Renegade. You just need to change your definition of "right" to exclude effective stealth gameplay, sniping players with the expectation of one-shot kills, and the ability to sabotage or otherwise interact with important objectives like capture points or Sunderers. 6s/3. A full list of platforms will be available at the bottom of the post. At this loadout, long range and first infiltration, you will want this up and to use it often. It's much too easy to kill things with the commissioner. ago. daybreak POR FAVOR TE PIDO QUITA LA CAMARA DE MUERTE. Six distinct classes provide a wealth of squad options and combat tactics. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. The Arsenal Update. Some of which hit the spot, other. for the NS-AM7 Archer has been buffed. The infiltrator’s cloak allows you to move around the battlefield in ways no other class can, so you get sloppy with positioning to avoid being shot. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. Try to build a useful base, like blocking a road or giving artillery support to attack or defend a point. All this means that SMG is a defensive or dueling weapon, perfect for dodging enemy fire while showering them with bullets. I play both from time to time and like the smg hunter better because it features more action. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. The amount of good Infiltrators playing Infil for teh sake of infil requiring skill is low.